//#include<bits/stdc++.h> #include<iostream> #include<cstdio> #include<cmath> #include<iomanip> #include<string> #include<cstring> #include<algorithm> #include<set> #include<map> #include<vector> #include<queue> #include<stack> #define LL long long usingnamespacestd; constint MAX = 200020; constint INF = 0xfffffff;//268435455,2e8; constdouble EPS = 0.0000001; constint MOD = 100; int T,N,M;
/*-------------------------------------------------------------------------------------------*/ int flag[MAX]; int skill[MAX]; structSTU { int v; int p; }stu[MAX];
//#include<bits/stdc++.h> #include<iostream> #include<cstdio> #include<cmath> #include<iomanip> #include<string> #include<cstring> #include<algorithm> #include<set> #include<map> #include<vector> #include<queue> #include<stack> #define LL long long usingnamespacestd; constint MAX = 200020; constint INF = 0xfffffff;//268435455,2e8; constdouble EPS = 0.0000001; constint MOD = 100; int T,N,M;
/*-------------------------------------------------------------------------------------------*/ int flag[MAX];//标记队伍 structSTU { int v; int p; }stu[MAX];//对技能值排序